Beam to puzzlemaker error on switches

in switch puzzle with 2 forms, 
if you Right-click and beam to puzzlemaker from PiP mode or from shape 1 all works ok
if you beam to puzzlemaker from shape 2
then the puzzlemaker populates with two identical shapes derived only from shape 2

I found this behavior while working on:

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Can you be more specific? I tried your link got this

Sorry, I didn’t read your post carefully. I see now that it’s a problem only if you start from the state 2 exclusive view.

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