Mat and I have a couple of suggestions for improvement of the Script Interface.
I would like to have the two Puzzle tests I’m looking at now for the same script but just different versions, side by side on screen. It would be much easier comparing them and detect patterns in which puzzles they solve or get stuck on compared to each other.
I would like to be able to pull this comparison ingame, for any two scripts I want to compare. Also I want the name of each script on top on the page as I can easy forget which is which.
Now it is relatively easy to see which script is generally the fastest, which can be useful for trouble shooting.
Mat said: It would be good if we could export to the puzzle maker. He mentioned, that the only way we can view how the script solves a particular puzzle, is if we pull out the sequence and dump it in the puzzle maker.
It would be much easier to troubleshoot scripts, if we could just click Show sequence and the sequence it would automatically open up in the puzzlemaker. Then we can see both how the script solves or how it fails a particular puzzle. It could be done in one click, like here are results for the puzzle Fractal 2:
Open puzzle, copy structure:
…((((((((…((((((((((…((((…))))…((((…))))…((((…))))…))))))))))…((((((((((…((((…))))…((((…))))…((((…))))…))))))))))…((((((((((…((((…))))…((((…))))…((((…))))…))))))))))…))))))))…
Open puzzle maker, dump the structure notation in the puzzle maker:
Copied out the sequence:
AAAAAGUAAUUUCAAAGUUUAUUUUCAAGUACGAAAAAAAAAGUACAAGAUCGAAAAAAAAAGAUCAAGAUCGAAAAAAAAAGAUCAAGAAAAUAAACAAAGAUUUAAAACAACGCGGAAAAAAAAACGUGAAGUACGAAAAAAAAAGUACAACCCCGAAAAAAAAAGGGGAAGUUUUAAAUCAAAGAAUUUUUUCAAUCGUGAAAAAAAAAAUGAAAGAACGAAAAAAAAAGUUCAAGGCUGAAAAAAAAAAGCCAAGAAAAAAUUCAAAGAAAUUACAAAAA