Script test results review

Looks good.
Try testing the timeout select box - don’t think it is working but a sort by time gets
them anyway to the top of the list.

Just thinking here:
Might think about select box to break out by challenges/ player puzzles/ switch
Might think about a # solvers input box that works like a cutoff# so that a 20
input in the box gives you all puzzles greater than 20 solvers
If doing any of the above might make the success/fail stats recalculate based
upon selection criteria ( If not to much processing time)

Or in lieu of above a dump of info so we can do the calcs in excel which might be
quicker and provide the same information ( I like this one better come to think of it)
puzzle,puzzle type,#solvers,structure,sequence,result,time