# \[Strategy Market\] \[Switch\] Cut the blues

**URL:** https://forum.eternagame.org/t/strategy-market-switch-cut-the-blues/2422
**Category:** Strategy Market - Switches
**Created:** [July 27, 2015, 12:00am UTC](https://forum.eternagame.org/t/strategy-market-switch-cut-the-blues/2422 "2015-07-27T00:00:00Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Eli\_Fisker](https://forum.eternagame.org/user_avatar/forum.eternagame.org/eli_fisker/32/4453_2.png) [@Eli\_Fisker](https://forum.eternagame.org/u/Eli_Fisker)
#### Post date: [July 27, 2015, 12:00am UTC](https://forum.eternagame.org/t/strategy-market-switch-cut-the-blues/2422/1 "2015-07-27T00:00:00Z")

</div>

**Strategy**

- Two UU’s in a row are usually no problem. But if they are close like 1 and 2 bases apart, they can be trouble. Start penalizing mildly.

- Give a small penalty to designs that has 3 UUU’s in a row. Increase penalty if there are more of these repeats.

- Penalize if there 4 UUUU’s or more in a design and increase penalty the longer the U repeat is. Penalize exponentially if there are more long U repeats.

- Similar if longer repeats than UU’s are close together - penalize also and hard.

**Background article**

Long and multiple repeat U’s being problematic
