I have a problem with not being able to enlarge the map the puzzles. When working on large, tightly packed or complex puzzles, I can’t see what is white and where to fix sections. The problem indicator is nice but only useful when the puzzle is almost finished. I hope something can be done to restore the map enlarger. Thanx for your consideration.
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So far, I haven’t heard any argument that could possibly motivate any such backward change.
Resolution:
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old: the enlarged outline was about 150x150 pixels (which by the way doesn’t scale very well, specially for very large puzzles)
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new: depending on screen resolution, on the order of 1000x1000
Availability:
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old: the outline only contains the target structure
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new: marks for problematic areas are visible in both target and native modes