Bring back the enlargeable map!

I have a problem with not being able to enlarge the map the puzzles. When working on large, tightly packed or complex puzzles, I can’t see what is white and where to fix sections. The problem indicator is nice but only useful when the puzzle is almost finished. I hope something can be done to restore the map enlarger. Thanx for your consideration.


So far, I haven’t heard any argument that could possibly motivate any such backward change.


  • old: the enlarged outline was about 150x150 pixels (which by the way doesn’t scale very well, specially for very large puzzles)

  • new: depending on screen resolution, on the order of 1000x1000


  • old: the outline only contains the target structure

  • new: marks for problematic areas are visible in both target and native modes