How are the difficulty levels determined in the ordinary Challenge Puzzles (0,1,2,3,4)?

How are the difficulty levels determined in the ordinary Challenge Puzzles (0,1,2,3,4)?

Would be nice to have something to go by, a ‘rule of thumb’, when creating Player Puzzles.

There is actually no strict guideline on this. It depends on what our puzzle designer thinks - level 0 is usually solvable by anyone who finished tutorials, level 1 adds more constraints (like GC), and level 2 adds harder constraints (like GU). Beyond that is more subjective. Sometimes it’s GU competition, sometimes it’s even harder version of level 2.

Bummer! Then there will be no way I can judge how difficult a puzzle is before I submit it :slight_smile:

Are players allowed to vote on a puzzle’s difficulty level ?

Short answer: no.

Personal opinion: it would be way too subjective to be of any value. Currently, the rule of thumb is to take a look at the number of solvers. It gives in general a good idea of the difficulty level. Of course, there are exceptions (notably, the Basic Switch shouldn’t pop up so early in the suggestions of the server)