Lab strategy

You may want to think about pivoting from asking for labs to use eterna as a platform to a research article generator. Create dry labs up to the point where you submit to test the results. Then market these dry labs to scientists interested in writing a paper with the test results. We gat the work and reference , they get the credit. If we are generating papers I would think the foundations supporting us will continue to do so.

An interesting idea. Would we be able to create design requirements without having a specific lab signed up to synthesize player submissions? I mean, would we know if we would need to put in puzzle constraints to facilitate proper synthesis (for example, no more than 5 Gs in a row)?

Whoever creates the lab would have to know what is marketable. I don’t see constraints as the initial problem. I sure could never create a lab, I know nothing about the market..