I am working on the last puzzle before lab access, 18-18. There appear to be a few bugs in it:
Right-click beam to puzzle-maker appears to crash the program
There is a weird stray nucleotide that can’t be edited and seems to just hang out. To see it, enter this sequence: AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACAUGAGGAUCACCCAUGUUUAUUGUUUAUUAUGGGGUCAG. It’s there in state 1 and 2 in natural and target mode, but in different places.
After clicking through the instructions at the beginning, the last “hint window” lingers and never goes away, even after zooming out, in, etc. It obstructs the view in side-by-side mode so it would be nice to get rid of it.
I recall (and someone mentioned) a label or some that indicates which oligo is tb-a and which is tb-b. It’s not hard to figure this out from context, but if the labels were there it would be nice.
Perhaps some of these are user errors. Not sure. I am using chrome on a mac with the new javascript version of eterna.
In Dual natural mode, I see a stray A base that initially shows up just before base 105. When I move the sequence, the stray base does not move. In Dual target mode it is a C that appears before base 108.
Putting the cursor over the oligo’s would pop up the name in the past but not in this puzzle.
That’s a big text window if you work with a smaller screen for sure. Needs to be something to make it go away.
You are unable to beam puzzles with Oligos to puzzlemaker - it does not have the necessary code to handle it, and the behavior has not changed since Flash.
Per the “stray nucleotide”, I’ve gotten reports about this in the past - this is another data point that may well be useful when I get around to fixing it.
Noted about the final hint window - I could add a button to it like with the other textboxes. Do you think this information should be repeated in the hint (which I know is also messed up per the link)?
You should indeed be able to hover over the strand to get the label - this appears to be a bug, which I’ll look into resolving.